BIS fnc absSpeed: Difference between revisions
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| {{ | {{RV|type=function | ||
| | arma2 | |game1= arma2 | ||
| |version1= 1.00 | |||
| |1. | |game2= arma2oa | ||
| |version2= 1.50 | |||
| | | |game3= tkoh | ||
| |version3= 1.00 | |||
| |  | |game4= arma3 | ||
| |version4= 0.50 | |||
| | | |gr1= Object Manipulation | ||
| | | |descr= Returns absolute [[speed]] of a vehicle in kilometres per hour (km/h). | ||
| |[[ | |s1= [[Object]] call [[BIS_fnc_absSpeed]] | ||
| |x1= < | |p1= [[Object]] - vehicle | ||
| |r1= [[Number]] | |||
| |x1= <sqf> | |||
| if (((vehicle player) call BIS_fnc_absSpeed) > 150) then | |||
| { | { | ||
| 	hint "There goes my driver's license :("; | |||
| }; | }; | ||
| </sqf> | |||
| |  | |x2= <sqf> | ||
| _kmh = (vehicle player) call BIS_fnc_absSpeed; | |||
| _mph = _kmh / 1.609344; // miles per hour | |||
| </sqf> | |||
| |seealso= [[speed]] | |||
| }} | }} | ||
Latest revision as of 15:37, 25 October 2025
Description
- Description:
- Returns absolute speed of a vehicle in kilometres per hour (km/h).
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Object call BIS_fnc_absSpeed
- Parameters:
- Object - vehicle
- Return Value:
- Number
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- speed
Notes
- 
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