showRadio: Difference between revisions
| No edit summary | Lou Montana (talk | contribs)  m (Some wiki formatting) | ||
| (73 intermediate revisions by 13 users not shown) | |||
| Line 1: | Line 1: | ||
| {{RV|type=command | |||
| |game1= ofp | |||
| |version1= 1.00 | |||
| |game2= ofpe | |||
| |version2= 1.00 | |||
| |game3= arma1 | |||
| |version3= 1.00 | |||
| |game4= arma2 | |||
| |version4= 1.00 | |||
| |game5= arma2oa | |||
| |version5= 1.50 | |||
| |game6= tkoh | |||
| |version6= 1.00 | |||
| |game7= arma3 | |||
| |version7= 0.50 | |||
| |gr1= Interaction | |||
| |gr2= Radio and Chat | |||
| |descr= Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default [[true]]). | |||
| {{Feature|arma3|This command does nothing in {{arma3}}.}} | |||
| |s1= [[showRadio]] show | |||
| |p1= show: [[Boolean]] | |||
| |r1= [[Nothing]] | |||
| |x1= <sqf>showRadio false;</sqf> | |||
| |seealso= [[shownRadio]] [[showCompass]] [[showGPS]] [[showWatch]] [[showPad]] | |||
| }} | |||
| {{Note | |||
| |user= GeneralCarver | |||
| |timestamp= 20090816210200 | |||
| |text= The radio is now an item in {{arma2}}. | |||
| Class path is <sqf inline>"CfgWeapons" >> "ItemRadio"</sqf>. | |||
| Use the [[addWeapon]] and [[removeWeapon]] commands to add/remove it from a unit's inventory. e.g: | |||
| <sqf>player removeWeapon "ItemRadio";</sqf> | |||
| }} | |||
Latest revision as of 01:23, 18 February 2025
Description
- Description:
- Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default true).
- Groups:
- InteractionRadio and Chat
Syntax
Examples
- Example 1:
- showRadio false;
Additional Information
- See also:
- shownRadio showCompass showGPS showWatch showPad
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
- Posted on Aug 16, 2009 - 21:02 (UTC)
- 
The radio is now an item in Arma 2.
Class path is "CfgWeapons" >> "ItemRadio".
Use the addWeapon and removeWeapon commands to add/remove it from a unit's inventory. e.g:
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Interaction
- Command Group: Radio and Chat
 
	






