BIS fnc hasItem: Difference between revisions
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{{RV|type=function  | {{RV|type=function  | ||
| arma3  | |game1= arma3  | ||
|version1= 1.94  | |||
|  | |gr1= Inventory  | ||
|descr= Returns [[true]] if object contains given item in inventory / cargo storage.  | |||
{{Feature | important | This function performs a deep search of inventory / cargo storage, thus is not suitable for per-frame execution.}}  | |||
|s1= [object, item, searchCrew] call [[BIS_fnc_hasItem]]  | |||
|  | |p1= object: [[Object]] or [[Group]] - unit, vehicle, container or group of units (since v1.95)  | ||
|   | |p2= item: [[String]] - item to find  | ||
| [  | |p3= searchCrew: [[Boolean]] - (Optional, default [[false]]) [[true]] to search vehicle crew as well if object is a vehicle  | ||
|  | |r1= [[Boolean]] - [[true]] if has item  | ||
| [  | |x1= <sqf>[player, "ItemMap"] call BIS_fnc_hasItem;</sqf>  | ||
|  | |x2= <sqf>[tank, "FirstAidKit", true] call BIS_fnc_hasItem;</sqf>  | ||
|  | |seealso=  | ||
}}  | }}  | ||
Latest revision as of 17:00, 13 July 2022
Description
- Description:
 - Returns true if object contains given item in inventory / cargo storage.
 - Execution:
 - call
 - Groups:
 - Inventory
 
Syntax
- Syntax:
 - [object, item, searchCrew] call BIS_fnc_hasItem
 - Parameters:
 - object: Object or Group - unit, vehicle, container or group of units (since v1.95)
 - item: String - item to find
 - searchCrew: Boolean - (Optional, default false) true to search vehicle crew as well if object is a vehicle
 - Return Value:
 - Boolean - true if has item
 
Examples
- Example 1:
 - Example 2:
 
Additional Information
- See also:
 - See also needed
 
Notes
- 
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