continueWith: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
mNo edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 10: | Line 10: | ||
|s1= [[continueWith]] return | |s1= [[continueWith]] return | ||
|p1= return: [[Anything]] - | |p1= return: [[Anything]] - value to be returned when iteration is skipped | ||
|r1= [[Anything]] | |r1= [[Anything]] | ||
| | |s2= scriptHandle [[continueWith]] code | ||
|s2since= arma3 2.22 | |||
|p21= scriptHandle: [[Script Handle]] | |||
|p22= code: [[Code]] - Code to execute once the [[Script_Handle#Promise_Handles|Promise]] has completed. The code will be executed in [[Scheduler#Unscheduled_Environment|Unscheduled Environment]]. | |||
} | |r2= [[Nothing]] | ||
_x + 1 | |||
|x1= <sqf> | |||
// results in [2, "TEST", 4] | |||
private _result = [1, 2, 3] apply { | |||
if (_x == 2) then { | |||
continueWith "TEST"; | |||
} else { | |||
_x + 1; | |||
}; | }; | ||
};</ | }; | ||
</sqf> | |||
|seealso= [[continue]] [[break]] [[breakWith]] | |seealso= [[continue]] [[break]] [[breakWith]] | ||
}} | }} |
Latest revision as of 17:59, 10 July 2025
Description
- Description:
- Skips the current loop iteration, continues with the next one and returns the given value.
- Groups:
- Program Flow
Syntax
- Syntax:
- continueWith return
- Parameters:
- return: Anything - value to be returned when iteration is skipped
- Return Value:
- Anything
Alternative Syntax
- Syntax:
- scriptHandle continueWith code
- Parameters:
- scriptHandle: Script Handle
- code: Code - Code to execute once the Promise has completed. The code will be executed in Unscheduled Environment.
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note