BIS fnc moduleRating: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[^ ]+\] (call|spawn) ('''|\[\[)BI(N|S)_fnc_[a-zA-Z0-9_]+('''|\]\]));? \| *p1 *=" to " |s1=$1 |p1=") |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
|1.00 | |||
|gr1= Modules | |gr1= Modules | ||
| Function used by the Rating [[Arma_3:_Editor_Modules|module]]. | |descr= Function used by the Rating [[Arma_3:_Editor_Modules|module]]. | ||
|s1=[logic, units, activated] call [[BIS_fnc_moduleRating]] | |s1= [logic, units, activated] call [[BIS_fnc_moduleRating]] | ||
|p1= logic: [[Object]] - a logic, but can be any object. Rating and Score are set with [[setVariable]] | |p1= logic: [[Object]] - a logic, but can be any object. Rating and Score are set with [[setVariable]] | ||
|p2= units: [[Array]] of [[Object | |p2= units: [[Array]] of [[Object]]s - units to add rating/score to | ||
|p3= activated: [[Boolean]] - (Optional, default true) [[true]] to activate | |p3= activated: [[Boolean]] - (Optional, default true) [[true]] to activate | ||
|r1=[[Boolean]] - [[true]] when done | |r1= [[Boolean]] - [[true]] when done | ||
|x1= < | |x1= <sqf>[myLogic, units group player, true] call BIS_fnc_moduleRating;</sqf> | ||
|seealso= [[Arma 3: Editor Modules]] | |seealso= [[Arma 3: Editor Modules]] | ||
}} | }} |
Latest revision as of 23:39, 12 July 2022
Description
Syntax
- Syntax:
- [logic, units, activated] call BIS_fnc_moduleRating
- Parameters:
- logic: Object - a logic, but can be any object. Rating and Score are set with setVariable
- units: Array of Objects - units to add rating/score to
- activated: Boolean - (Optional, default true) true to activate
- Return Value:
- Boolean - true when done
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Editor Modules
Notes
-
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