camCommand: Difference between revisions
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{{RV|type=command | |||
|game1= ofp | |||
|version1= 1.00 | |||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= local | |||
|eff= local | |||
|gr1= Camera Control | |||
|descr= Executes a command on the given ''camera / actor'' object. Known commands: | |||
{{{!}} class{{=}}"wikitable" | |||
! All cameras !! "Camera" !! "Seagull" !! "CamCurator" | |||
{{!}}- style="vertical-align: top" | |||
{{!}} | |||
* {{hl|"manual on"}} | |||
* {{hl|"manual off"}} | |||
{{!}} | |||
* {{hl|"inertia on"}} | |||
* {{hl|"inertia off"}} | |||
{{!}} | |||
* {{hl|"landed"}} lands the seagull | |||
* {{hl|"airborne"}} makes the seagull fly | |||
{{!}} | |||
* {{hl|"maxPitch (x)"}} (number, in degrees) | |||
* {{hl|"minPitch (x)"}} (number, in degrees) | |||
* {{hl|"speedDefault (x)"}} (number) | |||
* {{hl|"speedMax (x)"}} (number) | |||
* {{hl|"ceilingHeight (x)"}} (number, in meters, ASL) | |||
* {{hl|"atl (x)"}} (on/off) | |||
* {{hl|"surfaceSpeed (x)"}} (on/off) | |||
{{!}}} | |||
{{Feature|informative|The [[camCommand]] effect is immediate and does not need [[camCommit]]/[[camCommitPrepared]].}} | |||
|s1= camera [[camCommand]] command | |||
|p1= camera: [[Object]] - see [[camCreate]] | |||
_camera | |p2= command: [[String]] - see description | ||
|r1= [[Nothing]] | |||
|x1= <sqf>_camera camCommand "manual on";</sqf> | |||
|x2= <sqf> | |||
private _camera = "CamCurator" camCreate [0,0,0]; | |||
_camera camCommand "maxPitch 89"; | |||
_camera camCommand "minPitch -89"; | |||
_camera camCommand "speedDefault 0.1"; | |||
_camera camCommand "speedMax 2"; | |||
_camera camCommand "ceilingHeight 5000"; | |||
_camera camCommand "atl off"; | |||
_camera camCommand "surfaceSpeed off"; | |||
</sqf> | |||
|seealso= [[cameraEffect]] [[camCreate]] [[camCommit]] | |||
}} |
Latest revision as of 21:36, 2 September 2024
Description
- Description:
- Executes a command on the given camera / actor object. Known commands:
All cameras "Camera" "Seagull" "CamCurator" - "manual on"
- "manual off"
- "inertia on"
- "inertia off"
- "landed" lands the seagull
- "airborne" makes the seagull fly
- "maxPitch (x)" (number, in degrees)
- "minPitch (x)" (number, in degrees)
- "speedDefault (x)" (number)
- "speedMax (x)" (number)
- "ceilingHeight (x)" (number, in meters, ASL)
- "atl (x)" (on/off)
- "surfaceSpeed (x)" (on/off)
- Groups:
- Camera Control
Syntax
- Syntax:
- camera camCommand command
- Parameters:
- camera: Object - see camCreate
- command: String - see description
- Return Value:
- Nothing
Examples
- Example 1:
- _camera camCommand "manual on";
- Example 2:
- private _camera = "CamCurator" camCreate [0,0,0]; _camera camCommand "maxPitch 89"; _camera camCommand "minPitch -89"; _camera camCommand "speedDefault 0.1"; _camera camCommand "speedMax 2"; _camera camCommand "ceilingHeight 5000"; _camera camCommand "atl off"; _camera camCommand "surfaceSpeed off";
Additional Information
- See also:
- cameraEffect camCreate camCommit
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Camera Control
- Scripting Commands: Local Effect