getPilotCameraPosition: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
mNo edit summary
 
(5 intermediate revisions by 2 users not shown)
Line 8: Line 8:
|gr1= Pilot Camera
|gr1= Pilot Camera


|descr= Returns model space coordinates of the object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] .
|descr= Returns model space coordinates of the object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]].


|s1= [[getPilotCameraPosition]] object
|s1= [[getPilotCameraPosition]] object


|p1= object: [[Object]]
|p1= object: [[Object]]
|r1= [[Array]] - [x,y,z] offset relative to the model centre, format [[Position#PositionRelative|PositionRelative]]. Returns [0,0,0] if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]].


|x1= <code>_pilotCamPos = '''getPilotCameraPosition''' vehicle [[player]]</code>
|r1= [[Array]] format [[Position#PositionRelative|PositionRelative]] - offset relative to the model centre. Returns [0,0,0] if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]].
 
|x1= <sqf>_pilotCamPos = getPilotCameraPosition vehicle player;</sqf>
 
|seealso= [[hasPilotCamera]] [[getPilotCameraDirection]] [[getPilotCameraRotation]] [[getPilotCameraTarget]] [[setPilotCameraDirection]] [[setPilotCameraRotation]] [[setPilotCameraTarget]]
|seealso= [[hasPilotCamera]] [[getPilotCameraDirection]] [[getPilotCameraRotation]] [[getPilotCameraTarget]] [[setPilotCameraDirection]] [[setPilotCameraRotation]] [[setPilotCameraTarget]]
}}
}}

Latest revision as of 10:54, 28 September 2023

Hover & click on the images for description

Description

Description:
Returns model space coordinates of the object airplane or helicopter pilotCamera.
Groups:
Pilot Camera

Syntax

Syntax:
getPilotCameraPosition object
Parameters:
object: Object
Return Value:
Array format PositionRelative - offset relative to the model centre. Returns [0,0,0] if object has no pilotCamera.

Examples

Example 1:
_pilotCamPos = getPilotCameraPosition vehicle player;

Additional Information

See also:
hasPilotCamera getPilotCameraDirection getPilotCameraRotation getPilotCameraTarget setPilotCameraDirection setPilotCameraRotation setPilotCameraTarget

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note