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|gr1= Weapons | |gr1= Weapons | ||
|descr= | |descr= Returns how much vehicle wants to reload its weapons. | ||
|s1= [[needReload]] | |s1= [[needReload]] entity | ||
|p1= | |p1= entity: [[Object]] - unit or vehicle | ||
|r1= [[Number]] | |r1= [[Number]] - range: 0-1, 0: full mag, 1: empty mag | ||
| | |s2= entity [[needReload]] muzzle | ||
| | |s2since= arma3 2.22 | ||
|seealso= [[reload]] [[reloadEnabled]] [[enableReload]] | |p21= entity: [[Object]] - unit or vehicle | ||
|p22= muzzle: [[String]] - muzzle to check. "" to check all muzzles | |||
|r2= [[Number]] - range: 0-1, 0: full mag, 1: empty mag | |||
|x1= <sqf>_seriousness = needReload _vehicle;</sqf> | |||
|x2= <sqf>if (needReload player == 1) then { reload player };</sqf> | |||
|x3= <sqf>player needReload currentMuzzle player;</sqf> | |||
|seealso= [[needService]] [[reload]] [[reloadEnabled]] [[enableReload]] | |||
}} | }} | ||
Latest revision as of 12:29, 14 October 2025
Description
- Description:
- Returns how much vehicle wants to reload its weapons.
- Groups:
- Weapons
Syntax
- Syntax:
- needReload entity
- Parameters:
- entity: Object - unit or vehicle
- Return Value:
- Number - range: 0-1, 0: full mag, 1: empty mag
Alternative Syntax
- Syntax:
- entity needReload muzzle
- Parameters:
- entity: Object - unit or vehicle
- muzzle: String - muzzle to check. "" to check all muzzles
- Return Value:
- Number - range: 0-1, 0: full mag, 1: empty mag
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
- See also:
- needService reload reloadEnabled enableReload
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Weapons