setWaypointVisible: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - ">Posted on September ([0-9]{2})[ a-zA-Z]*, ([0-9]{4})" to ">Posted on $2-09-$1") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>[grp, 2] setWaypointVisible false;</sqf> | ||
|x2= < | |x2= <sqf>[group player, currentWaypoint group player] setWaypointVisible false;</sqf> | ||
|seealso= [[waypointVisible]] [[showWaypoint]] | |seealso= [[waypointVisible]] [[showWaypoint]] | ||
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<dt></dt> | <dt></dt> | ||
<dd class="notedate">Posted on | <dd class="notedate">Posted on 2015-09-23 - 08:22 (UTC)</dd> | ||
<dt class="note">[[User:Sixtyfour|Sixtyfour]]</dt> | <dt class="note">[[User:Sixtyfour|Sixtyfour]]</dt> | ||
<dd class="note">This does not apply to Zeus/Curator view... so this command won't hide the Waypoint lines and icons from your view as a Zeus when units are in your EditableAddons list. | <dd class="note">This does not apply to Zeus/Curator view... so this command won't hide the Waypoint lines and icons from your view as a Zeus when units are in your EditableAddons list. |
Latest revision as of 23:10, 13 May 2023
Description
- Description:
- Sets the visibility of the given waypoint in 3D HUD view (for map visibility see showWaypoint).
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint setWaypointVisible visible
- Parameters:
- waypoint: Array - format Waypoint
- visible: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- waypointVisible showWaypoint
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2015-09-23 - 08:22 (UTC)
- Sixtyfour
- This does not apply to Zeus/Curator view... so this command won't hide the Waypoint lines and icons from your view as a Zeus when units are in your EditableAddons list.