ctrlMapMouseOver: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
(6 intermediate revisions by 2 users not shown)
Line 21: Line 21:
|p1= control: [[Control]] - map control
|p1= control: [[Control]] - map control


|r1= [[Array]] - Possible values:
|r1= [[Array]] - possible values:
* ["unit", [[Object]]]
* ["unit", [[Object]]]
* ["vehicle", [[Object]]]
* ["vehicle", [[Object]]]
Line 32: Line 32:
* ["customMark"]
* ["customMark"]


|x1= <code>(uiNamespace getVariable "_map") ctrlMapCursor ["Track","HC_overFriendly"];
|x1= <sqf>
(uiNamespace getVariable "_map") ctrlMapCursor ["Track","HC_overFriendly"];


_mouseover = if (count (ctrlMapMouseOver (uiNamespace getVariable "_map")) > 0) then
_mouseover = if (count (ctrlMapMouseOver (uiNamespace getVariable "_map")) > 0) then
Line 43: Line 44:
};
};


if (_mouseover select 0 [[==]] "task" [[&&]] str(_logic getVariable "onTaskAssigned") != str{}) then
if (_mouseover select 0 == "task" && str(_logic getVariable "onTaskAssigned") != str{}) then
{
{
//--- Task
//--- Task
Line 51: Line 52:
{
{
//--- Waypoint
//--- Waypoint
(uiNamespace getVariable "_map") [[ctrlMapCursor]] ["Track","HC_move"];
(uiNamespace getVariable "_map") ctrlMapCursor ["Track","HC_move"];
};</code>
};
</sqf>


|x2= <code>onEachFrame {hintSilent str ctrlMapMouseOver (findDisplay 12 displayCtrl 51)};</code>
|x2= <sqf>onEachFrame {hintSilent str ctrlMapMouseOver (findDisplay 12 displayCtrl 51)};</sqf>


|seealso= [[findDisplay]] [[displayCtrl]]
|seealso= [[findDisplay]] [[displayCtrl]] [[BIS_fnc_createTooltip]]
}}
}}

Latest revision as of 19:43, 3 September 2024

Hover & click on the images for description

Description

Description:
Returns description of map sign mouse cursor is over. Works with in-game map as well as 2D editor map in edit mode.
Groups:
GUI Control - Map

Syntax

Syntax:
ctrlMapMouseOver control
Parameters:
control: Control - map control
Return Value:
Array - possible values:

Examples

Example 1:
(uiNamespace getVariable "_map") ctrlMapCursor ["Track","HC_overFriendly"]; _mouseover = if (count (ctrlMapMouseOver (uiNamespace getVariable "_map")) > 0) then { ctrlMapMouseOver (uiNamespace getVariable "_map") } else { [""] }; if (_mouseover select 0 == "task" && str(_logic getVariable "onTaskAssigned") != str{}) then { //--- Task (uiNamespace getVariable "_map") ctrlMapCursor ["Track","HC_overMission"]; } else { //--- Waypoint (uiNamespace getVariable "_map") ctrlMapCursor ["Track","HC_move"]; };
Example 2:
onEachFrame {hintSilent str ctrlMapMouseOver (findDisplay 12 displayCtrl 51)};

Additional Information

See also:
findDisplay displayCtrl BIS_fnc_createTooltip

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note