BIS fnc sayMessage: Difference between revisions
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|r1= [[Boolean]] - [[true]] when done | |r1= [[Boolean]] - [[true]] when done | ||
|x1= < | |x1= <sqf>[leader player, "to_c01_m01_brief_001_br_briefing_a_CENTAUR_0", "say3D"] call BIS_fnc_sayMessage;</sqf> | ||
|seealso= [[say]] [[say3D]] [[directSay]] [[groupRadio]] [[vehicleRadio]] [[sideRadio]] [[commandRadio]] [[globalRadio]] [[customRadio]] | |seealso= [[say]] [[say3D]] [[directSay]] [[groupRadio]] [[vehicleRadio]] [[sideRadio]] [[commandRadio]] [[globalRadio]] [[customRadio]] | ||
}} | }} |
Latest revision as of 17:00, 13 July 2022
Description
Syntax
- Syntax:
- [speaker, message, channel] call BIS_fnc_sayMessage
- Parameters:
- speaker: Object or Side
- message: String - must be defined in either CfgSounds or CfgRadio
- channel: String or Number - (Optional, default "side") can be "say3D", "direct", "group", "vehicle", "side", "command", "global", or custom channel ID
- Return Value:
- Boolean - true when done
Examples
- Example 1:
Additional Information
- See also:
- say say3D directSay groupRadio vehicleRadio sideRadio commandRadio globalRadio customRadio
Notes
-
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