BIS fnc getRespawnMarkers: Difference between revisions

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|descr= Returns all respawn markers for given side.
|descr= Returns all respawn markers for given side.


|s1= [side,vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]]
|s1= [side, vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]]


|p1= side: [[Side]] - (Optional, default {{ic|[[player]] [[call]] [[BIS_fnc_objectSide]]}}) side to which returned markers belong to
|p1= side: [[Side]] - (Optional, default <sqf inline>player call BIS_fnc_objectSide</sqf>) side to which returned markers belong to


|p2= vehicleMarkers: [[Boolean]] - (Optional, default [[false]]) [[true]] to return vehicle respawn markers, [[false]] to return units respawn markers
|p2= vehicleMarkers: [[Boolean]] - (Optional, default [[false]]) [[true]] to return vehicle respawn markers, [[false]] to return units respawn markers


|r1= [[Array]] of [[String]]s - Respawn markers of given side
|r1= [[Array]] of [[String]]s - respawn markers of given side


|x1= <code>west, [[false]]] [[call]] [[BIS_fnc_getRespawnMarkers]];</code>
|x1= <sqf>[west, false] call BIS_fnc_getRespawnMarkers;</sqf>


|seealso= [[:Category:Function Group: Respawn|Respawn Functions]]
|seealso= [[:Category:Function Group: Respawn|Respawn Functions]]
}}
}}

Latest revision as of 15:47, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns all respawn markers for given side.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[side, vehicleMarkers] call BIS_fnc_getRespawnMarkers
Parameters:
side: Side - (Optional, default player call BIS_fnc_objectSide) side to which returned markers belong to
vehicleMarkers: Boolean - (Optional, default false) true to return vehicle respawn markers, false to return units respawn markers
Return Value:
Array of Strings - respawn markers of given side

Examples

Example 1:
[west, false] call BIS_fnc_getRespawnMarkers;

Additional Information

See also:
Respawn Functions

Notes

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