BIS_fnc_objectSide
Jump to navigation
Jump to search
Description
- Description:
- Returns object side as defined in config (i.e. not affected by dynamic changing like rating)
- Execution:
- call
- Groups:
- Sides
Syntax
- Syntax:
- [target, boolean] call BIS_fnc_objectSide
- Parameters:
- target: Object - the object to be tested
- boolean: Boolean (optional) - false (default) to return actual object side, true to return the default config value
- Return Value:
- Side
Alternative Syntax
- Syntax:
- target call BIS_fnc_objectSide
- Parameters:
- target: Object - the object to be tested. This syntax is equal to calling the method with false as a second parameter.
- Return Value:
- Side
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
- See also:
- side CfgVehicles config side value Side playerSide west east resistance civilian sideLogic sideFriendly sideEnemy sideUnknown sideEmpty sideAmbientLife Side Relations BIS_fnc_sideID
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Apr 01, 2020 - 17:25 (UTC)
- When using this to get the side of vehicle drivers, be aware that when the boolean parameter is true, empty vehicles will return their driver as east. The same vehicle, when the boolean parameter is false, will return "UNKNOWN"