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- Returns the player's side. This is valid even when the player controlled person is dead (a difference from side player).
- Example 1:
- Example 2:
- Example 3:
- the following code will change the side of the player including playerSide:
- See also:
- Side side west east resistance civilian sideLogic sideFriendly sideEnemy sideUnknown sideEmpty sideAmbientLife Side Relations
- Posted on Jan 27, 2008 - 07:52 (UTC)
playerSide defaults to west for JIP players early on during initialization regardless of their side.
So if you are a JIP player on another side (like east), you will need to cater for this for any early initializations.