selectNoPlayer
Description
- Description:
 - Switches player to no unit, makes player return objNull.
 - Multiplayer:
 - Does not work in multiplayer.
 - Groups:
 - Object Manipulation
 
Syntax
- Syntax:
 - selectNoPlayer
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 - Single player:
Rough multiplayer emulation:
_noPlayer = createGroup sideLogic createUnit [ "Logic", [0,0,1000], [], 0, "NONE" ]; selectPlayer _noPlayer; hint str player; // L Charlie 4-3:1 (KK)
 
Additional Information
- See also:
 - selectPlayer
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted 09:48, 15 October 2010 (CEST)
 - Worldeater
 - player returns objNull after this command has been used. It also has at least the following side effects: closeDialog won't work anymore and onKeyDown event handlers cease to detect the ESC key. In order to get things back to normal a new player object has to be set with selectPlayer. Using objNull won't cut it in this case.