toArray: Difference between revisions

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m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to "$1 - a$2")
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *S([a-z ])" to "$1 - s$2")
 
Line 43: Line 43:
|p41= hashMap: [[HashMap]]
|p41= hashMap: [[HashMap]]


|p42= splitArrays: [[Boolean]] - See return value
|p42= splitArrays: [[Boolean]] - see return value


|r3= [[Array]] - array in either one of the following formats:
|r3= [[Array]] - array in either one of the following formats:

Latest revision as of 15:49, 8 November 2023

Hover & click on the images for description

Description

Description:
Converts the supplied String into an Array of Numbers. The numbers in the created array are the decimal Unicode representations of characters.
Arma 3
Since v2.04 this command can also handle HashMaps. See alternative syntax.
Groups:
ArraysHashMapStrings

Syntax 1

Syntax:
toArray string
Parameters:
string: String
Return Value:
Array

Syntax 2

Syntax:
toArray hashMap
Parameters:
hashMap: HashMap
Return Value:
Array - array in format [[key, key, ...], [value, value, ...]]

Syntax 3

Syntax:
hashMap toArray splitArrays
Parameters:
hashMap: HashMap
splitArrays: Boolean - see return value
Return Value:
Array - array in either one of the following formats:
  • splitArrays: true - [[key1, key2, ...], [value1, value2, ...]]
  • splitArrays: false - [[key1, value1], [key2, value2], ...] This is very inefficient since the engine has to create many small arrays

Examples

Example 1:
hint format ["%1", toArray "AaŒ"];// Returns "[65,97,338]"
Example 2:
toArray _hashMap params ["_keys", "_values"];
Example 3:
private _hashmap = ["cow", "cat", "chicken"] createHashMapFromArray [10000, 20000, 20000]; _hashmap toArray true; // returns [["cow", "cat", "chicken"], [10000, 20000, 20000]] - same as Syntax 2 _hashmap toArray false; // returns [["cow", 10000], ["cat", 20000], ["chicken", 20000]]

Additional Information

See also:
set resize reverse select in find toString count deleteAt splitString joinString toUpperANSIUnicode Character Table

Notes

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