channelEnabled: Difference between revisions
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* chat - is use of the text chat enabled | * chat - is use of the text chat enabled | ||
* VoN - is use of the voice chat enabled | * VoN - is use of the voice chat enabled | ||
* | * {{GVI|arma3|2.20|size= 0.75}} mapMarkers - can map markers be created | ||
* | * {{GVI|arma3|2.20|size= 0.75}} mapDrawing - can players draw on the map | ||
|x1= <sqf>_isGlobalChatEnabled = (channelEnabled 0) select 0; // check if user can use text on global channel</sqf> | |x1= <sqf>_isGlobalChatEnabled = (channelEnabled 0) select 0; // check if user can use text on global channel</sqf> | ||
Latest revision as of 14:30, 5 April 2026
Description
- Description:
- Returns Array of Booleans in format [enabledChat, enabledVoN] for the given channel.
For more information about enabling/disabling of chat channels see enableChannel.
Channel ID number correspondence Default Channels Custom Channels Global Side Command Group Vehicle Direct CC 1 CC 2 CC 3 CC 4 CC 5 CC 6 CC 7 CC 8 CC 9 CC 10 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 - Groups:
- Radio and Chat
Syntax
- Syntax:
- channelEnabled channelID
- Parameters:
- channelID: Number - Channel ID (see description)
- Return Value:
- Array with [chat, VoN, mapMarkers, mapDrawing]
Examples
- Example 1:
- Example 2:
- Example 3:
- // sets all variables (channelEnabled 0) params [ "_isGlobalChatEnabled", "_isGlobalVoiceEnabled", "_areMarkersEnabled", "_isMapDrawingEnabled" ];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
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