Alef/Radio command chart – User
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| |+ (WIP) Radio command menu with AI behaviour   | |+ (WIP) Radio command menu with AI behaviour   | ||
| |<b>1 Move</b> | |<b>1 Move 2 Target | ||
| |<b>3 Engage</b> | RMB reveals LMB engage</b> | ||
| |<b>5  | |<b>3 Engage 4 Mount</b> | ||
| |<b>5 Status 6 Action</b> | |||
| |<b>7 Combat Mode</b> | |<b>7 Combat Mode</b> | ||
| |<b>8 Formation</b> | |<b>8 Formation</b> | ||
| Line 24: | Line 25: | ||
| * tanks avoid passing trees | * tanks avoid passing trees | ||
| | '''8 1''' Column | | '''8 1''' Column | ||
| | '''9 1''' <span style="background: | | '''9 1''' <span style="background:red">Red</span> | ||
| | '''0 1''' Done | | '''0 1''' Done | ||
| |-valign="top" | |-valign="top" | ||
| Line 30: | Line 31: | ||
| * 50m | * 50m | ||
| | '''3 2''' <span style="background:lightgreen">Hold fire</span> | | '''3 2''' <span style="background:lightgreen">Hold fire</span> | ||
| '''Ctrl+Click''' | |||
| * AI can still defend him self when threatened | * AI can still defend him self when threatened | ||
| * AI may target something, but not fire at it | * AI may target something, but not fire at it | ||
| Line 53: | Line 55: | ||
| * vehicles still prefer roads, travel in convoy   | * vehicles still prefer roads, travel in convoy   | ||
| | '''8 3''' Wedge | | '''8 3''' Wedge | ||
| | '''9 3''' Blue | | '''9 3''' <span style="background:blue;color:white">Blue</span> | ||
| | '''0 3''' Ready to fire | | '''0 3''' Ready to fire | ||
| |-valign="top" | |-valign="top" | ||
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| * less turning head, less observing surroundings (limited rate of target database) | * less turning head, less observing surroundings (limited rate of target database) | ||
| | '''8 4''' Echelon L. | | '''8 4''' Echelon L. | ||
| | '''9 4''' Yellow | | '''9 4''' <span style="background:yellow">Yellow</span> | ||
| | '''0 4''' Cannot fire | | '''0 4''' Cannot fire | ||
| |- valign="top" | |- valign="top" | ||
| Line 78: | Line 80: | ||
| | | | | ||
| | '''8 5''' Echelon R. | | '''8 5''' Echelon R. | ||
| | '''9 5''' White | | '''9 5''' <span style="background:white">White</span> | ||
| |- valign="top" | |- valign="top" | ||
| | style="border-top:3px solid"| '''1 6''' Stop | | style="border-top:3px solid"| '''1 6''' Stop | ||
| Line 86: | Line 88: | ||
| | '''5 6''' I'm under fire | | '''5 6''' I'm under fire | ||
| |style="border-top:3px solid"| '''7 6''' Stand Up | |style="border-top:3px solid"| '''7 6''' Stand Up | ||
| | '''8  | | '''8 6''' Vee | ||
| | | | | ||
| |- valign="top" | |- valign="top" | ||
| Line 99: | Line 101: | ||
| | '''1 8''' Find Cover | | '''1 8''' Find Cover | ||
| |rowspan="2"| '''3 8''' Watch Direction | |rowspan="2"| '''3 8''' Watch Direction | ||
| '''Alt+Click''' (objects/units too) | |||
| <center> | <center> | ||
|   {| border="0" |   {| border="0" | ||
| Line 121: | Line 124: | ||
| | '''0 8''' Copy | | '''0 8''' Copy | ||
| |- valign="top" | |- valign="top" | ||
| | style="border-top:3px solid"| '''1 9''' Next  | | style="border-top:3px solid"| '''1 9''' Next waypoint | ||
| | | | | ||
| | '''7 9''' Keep low | | '''7 9''' Keep low | ||
| * go prone on contact | |||
| | '''8 9''' Delta | | '''8 9''' Delta | ||
| | | |||
| | '''0 9''' Custom | | '''0 9''' Custom | ||
| |- valign="top" | |- valign="top" | ||
| Line 132: | Line 136: | ||
| <hr> | <hr> | ||
| References: | References: | ||
| * [[ | * [[Combat Modes]] | ||
| * colours as in [[setCombatMode]] | * colours as in [[setCombatMode]] | ||
| * [[setBehaviour]] | * [[setBehaviour]] | ||
Latest revision as of 23:33, 15 April 2021
| 1 Move 2 Target RMB reveals LMB engage | 3 Engage 4 Mount | 5 Status 6 Action | 7 Combat Mode | 8 Formation | 9 Assign | 0 Reply | |||||||||
| 1 1 Return to Formation | 3 1 Open fire 
 | 5 1 Call support | 7 1 Stealth 
 | 8 1 Column | 9 1 Red | 0 1 Done | |||||||||
| 1 2 Advance 
 | 3 2 Hold fire Ctrl+Click 
 | 5 2 Fuel low | 7 2 Danger 
 | 8 2 Staggered Col. | 9 2 Green | 0 2 Fail | |||||||||
| 1 3 Stay back 
 | 3 3 Fire | 5 3 Ammo Low | 7 3 Aware 
 | 8 3 Wedge | 9 3 Blue | 0 3 Ready to fire | |||||||||
| 1 4 Flank left 
 | 3 4 Engage 
 | 5 4 Injuried | 7 4 Safe 
 | 8 4 Echelon L. | 9 4 Yellow | 0 4 Cannot fire | |||||||||
| 1 5 Flank Right 
 | 3 5 Engage at will 
 | 5 5 Report Status | 8 5 Echelon R. | 9 5 White | |||||||||||
| 1 6 Stop | 3 6 Disengage 
 | 5 6 I'm under fire | 7 6 Stand Up | 8 6 Vee | |||||||||||
| 1 7 Wait for me | 3 7 Scan horizon | 5 7 One less | 7 7 Stay crouched | 8 7 Line | 0 7 Repeat | ||||||||||
| 1 8 Find Cover | 3 8 Watch Direction Alt+Click (objects/units too) 
 | 5 8 ... is down | 7 8 Go prone | 8 8 Column (compact) | 0 8 Copy | ||||||||||
| 1 9 Next waypoint | 7 9 Keep low 
 | 8 9 Delta | 0 9 Custom | ||||||||||||
References:
- Combat Modes
- colours as in setCombatMode
- setBehaviour
