setUnconscious: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| (description) |= Description
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| '''(command)''' |= Syntax
|game4= arma3
|version4= 0.50


|p1= |= PARAMETER1
|arg= local


|p2= |= PARAMETER2
|eff= global


|p3= |= PARAMETER3
|gr1= Object Manipulation


| |= RETURNVALUE
|descr= In {{arma2}} and since {{arma3}} v1.64, this command sets unit into incapacitated state.<br>
[[lifeState]] results:
* {{arma2}}: "UNCONSCIOUS"
* {{arma3}}: "INCAPACITATED"


{{Feature|arma3|The unit goes in ragdoll mode and animation played while incapacitated depends on the injuries received.}}


|x1= <code>(example)</code>|= EXAMPLE1
|s1= unit [[setUnconscious]] set


____________________________________________________________________________________________
|p1= unit: [[Object]]


| |= SEEALSO
|p2= set: [[Boolean]]


| |= MPBEHAVIOUR
|r1= [[Nothing]]
____________________________________________________________________________________________
}}


<h3 style='display:none'>Notes</h3>
|x1= <sqf>_unit setUnconscious true;</sqf>
<dl class='command_description'>
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|seealso= [[lifeState]] [[incapacitatedState]]
</dl>
}}
 
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:25, 5 May 2022

Hover & click on the images for description

Description

Description:
In Arma 2 and since Arma 3 v1.64, this command sets unit into incapacitated state.
lifeState results:
  • Arma 2: "UNCONSCIOUS"
  • Arma 3: "INCAPACITATED"
Arma 3
The unit goes in ragdoll mode and animation played while incapacitated depends on the injuries received.
Groups:
Object Manipulation

Syntax

Syntax:
unit setUnconscious set
Parameters:
unit: Object
set: Boolean
Return Value:
Nothing

Examples

Example 1:
_unit setUnconscious true;

Additional Information

See also:
lifeState incapacitatedState

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note