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{{ | {{RV|type=command | ||
| ofp |= | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
}} | |gr1= Sides | ||
|descr= Pre-defined variable for the civilian [[Side|side]].<br> | |||
When used in a [[format]] statement (<sqf inline>hint format ["%1", civilian]</sqf>), the string returned is {{hl|"CIV"}}. | |||
|s1= [[civilian]] | |||
|r1= [[Side]] | |||
|x1= [[SQS Syntax|SQS]]: | |||
<sqs>? side _unit == civilian : hint "This is a civilian unit!"</sqs> | |||
|x2= [[SQF Syntax|SQF]]: | |||
<sqf> | |||
if (side _unit == civilian) then | |||
{ | |||
hint "This is a civilian unit!"; | |||
}; | |||
</sqf> | |||
</ | |||
|seealso= [[side]] [[west]] [[east]] [[resistance]] [[sideEmpty]] [[sideAmbientLife]] | |||
}} | |||
{{Note | |||
|user= Ceeeb | |||
|timestamp= 20070212060600 | |||
|text= In '''OFP v1.96''', empty vehicles, objects and dead soldiers are on side civilian. | |||
}} | |||
{{Note | |||
|user= KC Grimes | |||
|timestamp= 20180501150300 | |||
|text= In '''Arma 3 v1.82''', units where [[setCaptive]] and/or [[setUnconscious]] are set to true are on side civilian, regardless of low rating (Renegade status). | |||
[[ | }} | ||
[[ | |||
Latest revision as of 17:10, 27 July 2023
Description
- Description:
- Pre-defined variable for the civilian side.
When used in a format statement (hint format ["%1", civilian]), the string returned is "CIV". - Groups:
- Sides
Syntax
Examples
Additional Information
- See also:
- side west east resistance sideEmpty sideAmbientLife
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Feb 12, 2007 - 06:06 (UTC)
- In OFP v1.96, empty vehicles, objects and dead soldiers are on side civilian.
- Posted on May 01, 2018 - 15:03 (UTC)
- In Arma 3 v1.82, units where setCaptive and/or setUnconscious are set to true are on side civilian, regardless of low rating (Renegade status).
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sides