civilian: Difference between revisions
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| {{RV|type=command | |||
| |game1= ofp | |||
| |version1= 1.00 | |||
| |game2= ofpe | |||
| |version2= 1.00 | |||
| |game3= arma1 | |||
| |version3= 1.00 | |||
| |game4= arma2 | |||
| |version4= 1.00 | |||
| |game5= arma2oa | |||
| |version5= 1.50 | |||
| |game6= tkoh | |||
| |version6= 1.00 | |||
| |game7= arma3 | |||
| |version7= 0.50 | |||
| |gr1= Sides | |||
| |descr= Pre-defined variable for the civilian [[Side|side]].<br> | |||
| When used in a [[format]] statement (<sqf inline>hint format ["%1", civilian]</sqf>), the string returned is {{hl|"CIV"}}. | |||
| |s1= [[civilian]] | |||
| |r1= [[Side]] | |||
| ? ( | |x1= [[SQS Syntax|SQS]]: | ||
| <sqs>? side _unit == civilian : hint "This is a civilian unit!"</sqs> | |||
| |x2= [[SQF Syntax|SQF]]: | |||
| <sqf> | |||
| if (side _unit == civilian) then | |||
| { | |||
| 	hint "This is a civilian unit!"; | |||
| }; | |||
| </sqf> | |||
| |seealso= [[side]] [[west]] [[east]] [[resistance]] [[sideEmpty]] [[sideAmbientLife]] | |||
| }} | |||
| {{Note | |||
| |user= Ceeeb | |||
| |timestamp= 20070212060600 | |||
| |text= In '''OFP v1.96''', empty vehicles, objects and dead soldiers are on side civilian. | |||
| }} | |||
| {{Note | |||
| |user= KC Grimes | |||
| |timestamp= 20180501150300 | |||
| |text= In '''Arma 3 v1.82''', units where [[setCaptive]] and/or [[setUnconscious]] are set to true are on side civilian, regardless of low rating (Renegade status). | |||
| }} | |||
Latest revision as of 17:10, 27 July 2023
Description
- Description:
- Pre-defined variable for the civilian side.
 When used in a format statement (hint format ["%1", civilian]), the string returned is "CIV".
- Groups:
- Sides
Syntax
Examples
Additional Information
- See also:
- side west east resistance sideEmpty sideAmbientLife
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
- Posted on Feb 12, 2007 - 06:06 (UTC)
- In OFP v1.96, empty vehicles, objects and dead soldiers are on side civilian.
- Posted on May 01, 2018 - 15:03 (UTC)
- In Arma 3 v1.82, units where setCaptive and/or setUnconscious are set to true are on side civilian, regardless of low rating (Renegade status).
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sides
 
	





