catch: Difference between revisions
| m (VBS2 scripting category removal) | Lou Montana (talk | contribs)  m (Text replacement - "↵↵</sqf>" to " </sqf>") | ||
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| {{ | {{RV|type=command | ||
| |  | |game1= arma1 | ||
| |version1= 1.00 | |||
| |1.00 | |game2= arma2 | ||
| |version2= 1.00 | |||
| |  | |game3= arma2oa | ||
| |version3= 1.50 | |||
| |  | |game4= tkoh | ||
| |version4= 1.00 | |||
| | | |game5= arma3 | ||
| |version5= 0.50 | |||
| | | |gr1= Program Flow | ||
| | [[ | |descr= Processes code when an [[Exception handling|exception]] is thrown in a [[try]] block. The exception caught can be found in the ''_exception'' variable. | ||
| | [[ | |s1= tryBlock [[catch]] code | ||
| }} | |p1= tryBlock: [[Exception handling|Exception Type]] | ||
| |p2= code: [[Code]] | |||
| |r1= [[Anything]] | |||
| |x1= <sqf>try { throw "invalid argument" } catch {hint str _exception};</sqf> | |||
| |x2= <sqf>123 try { if (_this != 123) throw "invalid argument" } catch { hint str _exception };</sqf> | |||
| |x3= The correct usage of shorthand alt syntax: | |||
| <sqf> | |||
| try { | |||
| 	if (a > b) throw "Error: some error"; // OK | |||
| 	// the command argument is static | |||
| } catch { | |||
| 	hint str _exception; | |||
| }; | |||
| try { | |||
| 	_someFunc = { | |||
| 		// ... | |||
| 	}; | |||
| 	if (a > b) throw (call _someFunc); // NOT OK | |||
| 	// the command argument is dynamic | |||
| 	// _someFunc is called first to get the value regardless of (a > b) outcome | |||
| } catch { | |||
| 	hint str _exception; | |||
| }; | |||
| try { | |||
| 	_someFunc = { | |||
| 		// ... | |||
| 	}; | |||
| 	if (a > b) then { throw (call _someFunc) }; /// OK | |||
| 	// the command argument is dynamic | |||
| 	// _someFunc is only called when (a > b) is true | |||
| } catch { | |||
| 	hint str _exception; | |||
| }; | |||
| </sqf> | |||
| |seealso= [[Exception handling]] [[try]] [[throw]] | |||
| [[ | }} | ||
| [[ | |||
| [[ | |||
Latest revision as of 19:48, 3 September 2024
Description
- Description:
- Processes code when an exception is thrown in a try block. The exception caught can be found in the _exception variable.
- Groups:
- Program Flow
Syntax
- Syntax:
- tryBlock catch code
- Parameters:
- tryBlock: Exception Type
- code: Code
- Return Value:
- Anything
Examples
- Example 1:
- Example 2:
- Example 3:
- The correct usage of shorthand alt syntax:
try { if (a > b) throw "Error: some error"; // OK // the command argument is static } catch { hint str _exception; }; try { _someFunc = { // ... }; if (a > b) throw (call _someFunc); // NOT OK // the command argument is dynamic // _someFunc is called first to get the value regardless of (a > b) outcome } catch { hint str _exception; }; try { _someFunc = { // ... }; if (a > b) then { throw (call _someFunc) }; /// OK // the command argument is dynamic // _someFunc is only called when (a > b) is true } catch { hint str _exception; };
Additional Information
- See also:
- Exception handling try throw
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Program Flow
 
	



