showRadio: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.00


|1.00|= Game version
|game2= ofpe
____________________________________________________________________________________________
|version2= 1.00


| Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default [[true]]) |= Description
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| '''showRadio''' show |= Syntax
|game4= arma2
|version4= 1.00


|p1= show: [[Boolean]] |= Parameter 1
|game5= arma2oa
|version5= 1.50


| [[Nothing]] |= Return value
|game6= tkoh
____________________________________________________________________________________________
|version6= 1.00
 
|x1= <code>showRadio [[false]]</code> |= Example 1
____________________________________________________________________________________________


| [[shownRadio]], [[showCompass]], [[showGPS]], [[showWatch]], [[showPad]] |= See also
|game7= arma3
|version7= 0.50


}}
|gr1= Interaction
 
|gr2= Radio and Chat
 
|descr= Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default [[true]]).
{{Feature|arma3|This command does nothing in {{arma3}}.}}
 
|s1= [[showRadio]] show


<h3 style="display:none">Notes</h3>
|p1= show: [[Boolean]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<dd class="notedate">Posted on 16 Aug, 2009
|r1= [[Nothing]]
<dt class="note">'''[[User:Generalcarver|GeneralCarver]]'''<dd class="note">
In Arma 2, the radio is now an item in ArmA 2. Class path is CfgWeapons->ItemRadio. Use the command addWeapon and removeWeapon to remove it from a unit's inventory. (example: player removeweapon "ItemRadio")


|x1= <sqf>showRadio false;</sqf>


<!-- Note Section END -->
|seealso= [[shownRadio]] [[showCompass]] [[showGPS]] [[showWatch]] [[showPad]]
</dl>
}}


<h3 style="display:none">Bottom Section</h3>
{{Note
[[Category:Scripting Commands|SHOWRADIO]]
|user= GeneralCarver
[[Category:Scripting Commands OFP 1.96|SHOWRADIO]]
|timestamp= 20090816210200
[[Category:Scripting Commands OFP 1.46|SHOWRADIO]]
|text= The radio is now an item in {{arma2}}.
[[Category:Scripting Commands ArmA|SHOWRADIO]]
Class path is <sqf inline>"CfgWeapons" >> "ItemRadio"</sqf>.
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
Use the [[addWeapon]] and [[removeWeapon]] commands to add/remove it from a unit's inventory. e.g:
<sqf>player removeWeapon "ItemRadio";</sqf>
}}

Latest revision as of 01:23, 18 February 2025

Hover & click on the images for description

Description

Description:
Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default true).
Arma 3
This command does nothing in Arma 3.
Groups:
InteractionRadio and Chat

Syntax

Syntax:
showRadio show
Parameters:
show: Boolean
Return Value:
Nothing

Examples

Example 1:
showRadio false;

Additional Information

See also:
shownRadio showCompass showGPS showWatch showPad

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
GeneralCarver - c
Posted on Aug 16, 2009 - 21:02 (UTC)
The radio is now an item in Arma 2. Class path is "CfgWeapons" >> "ItemRadio". Use the addWeapon and removeWeapon commands to add/remove it from a unit's inventory. e.g:
player removeWeapon "ItemRadio";