BIS fnc wpAngle: Difference between revisions
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{{ | {{RV|type=function | ||
| | |game1= tkoh | ||
|version1= 1.00 | |||
| | |gr1= Waypoints | ||
|descr= CIRCLE [[Custom_Waypoints|custom waypoint]]. | |||
Keep helicopter rotated in given vector toward target. | Keep helicopter rotated in given vector toward target. | ||
| | |exec= spawn | ||
| | |s1= [[Custom Waypoints#Function|Custom Waypoint arguments]]: [circleLimit, circleBorder, circleDir, customCond, hint] | ||
| | |p1= circleLimit: [[Number]] - what time in seconds must be spent withing limit (default: 0) | ||
|p2= circleBorder: [[Number]] - precision tolerance (smaller number means more precision) (default: 0.75) | |||
| | |p3= circleDir: [[Number]] or [[Array]] - limit - direction or vector towards target (default: view of 2nd [[crew]] member - left (-90) or right (90)) | ||
} | |p4= customCond: [[Code]] - additional condition required for waypoint completion. Passed arguments are [_veh,_target]. (default: {[[true]]}) | ||
|p5= hint: [[String]] - [[format]]ted hint. %1 is value showing how precise current vector is (in percents), %2 is precent symbol "%1" (default: "%1%2") | |||
|r1= [[Nothing]] | |||
|x1= | |||
[[ | |seealso= [[:Category:Function Group: Waypoints|Waypoint functions]] | ||
}} |
Latest revision as of 11:54, 26 April 2023
Description
- Description:
- CIRCLE custom waypoint. Keep helicopter rotated in given vector toward target.
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- Custom Waypoint arguments: [circleLimit, circleBorder, circleDir, customCond, hint]
- Parameters:
- circleLimit: Number - what time in seconds must be spent withing limit (default: 0)
- circleBorder: Number - precision tolerance (smaller number means more precision) (default: 0.75)
- circleDir: Number or Array - limit - direction or vector towards target (default: view of 2nd crew member - left (-90) or right (90))
- customCond: Code - additional condition required for waypoint completion. Passed arguments are [_veh,_target]. (default: {true})
- hint: String - formatted hint. %1 is value showing how precise current vector is (in percents), %2 is precent symbol "%1" (default: "%1%2")
- Return Value:
- Nothing
Examples
- Examples:
- Example needed
Additional Information
- See also:
- Waypoint functions
Notes
-
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