magazinesDetailBackpack: Difference between revisions
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| {{ | {{RV|type=command | ||
| | arma3 |=  | |game1= arma3 | ||
| |version1= 1.04 | |||
| | | |gr1= Unit Inventory | ||
| | Returns an array with the type names of all the unit's backpack magazines.  | |descr= Returns an array with the type names of all the unit's backpack magazines. | ||
| |  | |s1= [[magazinesDetailBackpack]] unit | ||
| |p1= unit: [[Object]]  | |p1= unit: [[Object]] | ||
| |r1= [[Array]] | |||
| | | |s2= [[magazinesDetailBackpack]] [unit, includeEmpty, includeLoaded] | ||
| |s2since= arma3 2.00 | |||
| |  | |p21= unit: [[Object]] - unit | ||
| |  | |p22= includeEmpty: [[Boolean]] - (Optional, default [[false]]) [[true]] to include empty magazines | ||
| |p23= includeLoaded: [[Boolean]] - (Optional, default [[false]]) [[true]] to include magazines loaded in weapons (Since Arma 3 v2.07.148195) | |||
| |r2=[[Array]] | |||
| < | |x1= <sqf> | ||
| magazinesDetailBackpack player; | |||
| < | /* | ||
| [ | |||
| 	"6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000011/2]", | |||
| 	"6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000012/2]", | |||
| 	"Chemlight (Green)(1/1)[id/cr:10000027/2]", | |||
| 	"6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000013/2]", | |||
| 	"6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000014/2]", | |||
| 	"6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000015/2]", | |||
| 	"6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000016/2]", | |||
| 	"6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000017/2]", | |||
| 	"9 mm 16Rnd Mag(16/16)[id/cr:10000019/2]", | |||
| 	"9 mm 16Rnd Mag(16/16)[id/cr:10000020/2]", | |||
| 	"RGO Grenade(1/1)[id/cr:10000021/2]", | |||
| 	"RGO Grenade(1/1)[id/cr:10000022/2]", | |||
| 	"IR Grenade [NATO](1/1)[id/cr:10000023/2]", | |||
| 	"IR Grenade [NATO](1/1)[id/cr:10000024/2]", | |||
| 	"Smoke Grenade (White)(1/1)[id/cr:10000025/2]", | |||
| 	"Smoke Grenade (Green)(1/1)[id/cr:10000026/2]", | |||
| 	"Chemlight (Green)(1/1)[id/cr:10000028/2]" | |||
| ] | |||
| */ | |||
| </sqf> | |||
| |seealso= [[magazinesDetail]] [[magazinesDetailUniform]] [[magazinesDetailVest]] [[currentMagazineDetail]] | |||
| }} | |||
| {{Note | |||
| [[ | |user= Leopard20 | ||
| [ | |timestamp= 20210912220755 | ||
| |text= To return the ammo count in each magazine, you can use this code: | |||
| <sqf> | |||
| magazinesDetailBackpack player apply { | |||
| 	private _reverse = reverse _x; | |||
| 	private_i1 = (_reverse find "[)") + 1; | |||
| 	private_i2 = (_reverse find ["/", _id1]) + 1; | |||
| 	private_i3 = _reverse find ["(", _id2]; | |||
| 	parseNumber reverse (_reverse select [_i2, _i3 - _i2]); // return cnt | |||
| }; | |||
| </sqf> | |||
| }} | |||
Latest revision as of 19:42, 3 September 2024
Description
- Description:
- Returns an array with the type names of all the unit's backpack magazines.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- magazinesDetailBackpack unit
- Parameters:
- unit: Object
- Return Value:
- Array
Alternative Syntax
- Syntax:
- magazinesDetailBackpack [unit, includeEmpty, includeLoaded]
- Parameters:
- unit: Object - unit
- includeEmpty: Boolean - (Optional, default false) true to include empty magazines
- includeLoaded: Boolean - (Optional, default false) true to include magazines loaded in weapons (Since Arma 3 v2.07.148195)
- Return Value:
- Array
Examples
- Example 1:
- magazinesDetailBackpack player; /* [ "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000011/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000012/2]", "Chemlight (Green)(1/1)[id/cr:10000027/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000013/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000014/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000015/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000016/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000017/2]", "9 mm 16Rnd Mag(16/16)[id/cr:10000019/2]", "9 mm 16Rnd Mag(16/16)[id/cr:10000020/2]", "RGO Grenade(1/1)[id/cr:10000021/2]", "RGO Grenade(1/1)[id/cr:10000022/2]", "IR Grenade [NATO](1/1)[id/cr:10000023/2]", "IR Grenade [NATO](1/1)[id/cr:10000024/2]", "Smoke Grenade (White)(1/1)[id/cr:10000025/2]", "Smoke Grenade (Green)(1/1)[id/cr:10000026/2]", "Chemlight (Green)(1/1)[id/cr:10000028/2]" ] */
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
- Posted on Sep 12, 2021 - 22:07 (UTC)
- To return the ammo count in each magazine, you can use this code:
 
	