displayRemoveEventHandler: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2 |= | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= GUI Control - Event Handlers | ||
| | |gr2= Event Handlers | ||
| | |descr= Remove a given event handler from the given display. | ||
| | |s1= display [[displayRemoveEventHandler]] [handlerType, id] | ||
|p1= display: [[Display]] | |||
| | |p2= handlerType: [[String]] - type of the event handler | ||
|p3= id: [[Number]] - index of the event handler | |||
| [[ | |r1= [[Nothing]] | ||
| | |x1= <sqf>findDisplay 46 displayRemoveEventHandler ["keyDown",5];</sqf> | ||
|seealso= [[disableSerialization]] [[Display]] [[displayAddEventHandler]] [[displayRemoveAllEventHandlers]] | |||
}} | }} | ||
< | <dl class="command_description"> | ||
< | |||
< | <dt></dt> | ||
<dd class="notedate">Posted on 2015-04-19 - 21:25 (UTC)</dd> | |||
<dt class="note">[[User:Nelis75733126|Nelis75733126]]</dt> | |||
<dd class="note"> | |||
If you for example used this code to add the eventHandler: | |||
<sqf>_myEH = findDisplay 46 displayAddEventHandler ["KeyDown", "hint str _this"];</sqf> | |||
Then later in that same script you can use the <sqf inline>_myEH</sqf> private variable to remove that same eventHandler again: | |||
<sqf>findDisplay 46 displayRemoveEventHandler ["KeyDown", _myEH];</sqf> | |||
( if obviously that private variable is known to the script environment you are referencing <sqf inline>_myEH</sqf> in ) | |||
</dd> | |||
</dl> | </dl> | ||
Latest revision as of 15:38, 29 June 2024
Description
- Description:
- Remove a given event handler from the given display.
- Groups:
- GUI Control - Event HandlersEvent Handlers
Syntax
- Syntax:
- display displayRemoveEventHandler [handlerType, id]
- Parameters:
- display: Display
- handlerType: String - type of the event handler
- id: Number - index of the event handler
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2015-04-19 - 21:25 (UTC)
- Nelis75733126
-
If you for example used this code to add the eventHandler:
Then later in that same script you can use the _myEH private variable to remove that same eventHandler again:( if obviously that private variable is known to the script environment you are referencing _myEH in )