BIS fnc vectorDirAndUpRelative: Difference between revisions
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Killzone Kid (talk | contribs) (Created page with "{{DISPLAYTITLE:BIS_fnc_vectorDirAndUpRelative}} {{Function|= ____________________________________________________________________________________________ | arma3dev |= |1.65|...") |
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{{DISPLAYTITLE:BIS_fnc_vectorDirAndUpRelative}} | |||
{{Function|= | |||
____________________________________________________________________________________________ | |||
| arma3dev |= | |||
|1.65|= | |||
| | |arg= |= MPARGUMENTS | ||
| | |eff= |= MPEFFECTS | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Returns [[setVectorDirAndUp|vectorDirAndUp]] of object 1 relative to object 2|= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [object1, object2, visual] call '''BIS_fnc_vectorDirAndUpRelative''' |= | ||
| |= Return value | |p1= object1: [[Object]] |= | ||
|p2= object2: [[Object]] |= | |||
|p3= visual (Optional): [[Boolean]] - if true - result is in render scope, false - simulation scope. Default: true|= | |||
| [[Array]] in format <nowiki>[</nowiki>[[vectorDir]], [[vectorUp]]] |= Return value | |||
|x1=<code>_vectorDirAndUp = [tank, car] [[call]] [[BIS_fnc_vectorDirAndUpRelative]];</code>|= EXAMPLE1 | |||
__________ | |||
| [[vectorDir]], [[vectorUp]], [[setVectorDirAndUp]] |= SEEALSO | |||
| | | |= MPBEHAVIOUR | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | |||
<h3 style='display:none'>Bottom Section</h3> | |||
<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> | ||
[[Category:{{Name|arma3}}: Functions|{{uc:setVectorDirAndUp}}]] | |||
[[Category:{{Name|arma3}}: Functions|{{uc: |
Revision as of 21:17, 30 August 2016
Description
- Description:
- Returns vectorDirAndUp of object 1 relative to object 2
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object1, object2, visual] call BIS_fnc_vectorDirAndUpRelative
- Parameters:
- object1: Object
- object2: Object
- visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
- Return Value:
- Array in format [vectorDir, vectorUp]
Examples
- Example 1:
_vectorDirAndUp = [tank, car] call BIS_fnc_vectorDirAndUpRelative;
Additional Information
- See also:
- vectorDirvectorUpsetVectorDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 1.65]][[ Category: arma3dev: New Functions | BIS FNC VECTORDIRANDUPRELATIVE]][[ Category: arma3dev: Functions | BIS FNC VECTORDIRANDUPRELATIVE]]