getArray: Difference between revisions
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| | Extract array from config entry. |=  | | Extract array from config entry. |DESCRIPTION= | ||
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| | [[Array]] <nowiki>=</nowiki> '''getArray''' config |=  | | [[Array]] <nowiki>=</nowiki> '''getArray''' config |SYNTAX= | ||
| |p1= config: [[Config]] |=  | |p1= config: [[Config]] |PARAMETER1= | ||
| | [[Array]] |=  | | [[Array]] |RETURNVALUE= | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |x1= <pre>_array = getArray (configFile >> "CfgVehicles" >> "Thing" >> "threat")</pre> |=  | |x1= <pre>_array = getArray (configFile >> "CfgVehicles" >> "Thing" >> "threat")</pre> |EXAMPLE1= | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | [[configFile]], [[config/name]], [[configName]], [[count]], [[getText]], [[getNumber]], [[inheritsFrom]], [[isArray]], [[isClass]], [[isNumber]], [[isText]], [[select]] |=  | | [[configFile]], [[config/name]], [[configName]], [[count]], [[getText]], [[getNumber]], [[inheritsFrom]], [[isArray]], [[isClass]], [[isNumber]], [[isText]], [[select]] |SEEALSO= | ||
| }} | }} | ||
Revision as of 14:39, 7 April 2019
Description
- Description:
- Extract array from config entry.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
- _array = getArray (configFile >> "CfgVehicles" >> "Thing" >> "threat") 
Additional Information
- See also:
- configFileconfig/nameconfigNamecountgetTextgetNumberinheritsFromisArrayisClassisNumberisTextselect
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Notes
- Posted on Mar 28, 2014 - 07:52
- ffur2007slx2_5
- 
(ArmA3 1.14) It's recommended to use BIS_fnc_GetCfgData or BIS_fnc_returnConfigEntry to get variable cfg data rather than conditioning via isNumber, isText, isArray, getNumber, getText and getArray combination.
 Traditional workaround:_cfg = configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type" switch ( true ) do { case (isNumber _cfg): {getNumber _cfg}; case (isText _cfg): {getText _cfg}; case (isArray _cfg): {getArray _cfg;}; default { nil }; };Recommended workaround:(configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_GetCfgData;To return default value once entry was not found, we can use BIS_fnc_returnConfigEntry instead of BIS_fnc_GetCfgData.[(configFile >> "CannonFire" >> "LightExp"),"lifeTime",0] call BIS_fnc_returnConfigEntry;//0.5
Bottom Section
- Posted on January 12, 2018 - 19:48 (UTC)
- demellion
- 
There is special behaviour if you try to read a description.ext config entry Array that contains a Bool.
 Getting array in MP will result in Number, while SP will return String.// SP with false in array getArray (missionConfigFile >> "someClass" >> "someArray") // -> "false" // MP with false in array getArray (missionConfigFile >> "someClass" >> "someArray") // -> 0
