BIS fnc dynamicText: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Format parameters) |
m (see also) |
||
Line 37: | Line 37: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[BIS_fnc_infoText]], [[BIS_fnc_textTiles]], [[BIS_fnc_typeText]], [[BIS_fnc_typeText2]] |= See also | | [[BIS_fnc_infoText]], [[BIS_fnc_textTiles]], [[BIS_fnc_typeText]], [[BIS_fnc_typeText2]], [[BIS_fnc_EXP_camp_SITREP]] |= See also | ||
}} | }} | ||
Revision as of 15:58, 25 May 2018
Description
- Description:
- Shows dynamic opening credits or any type of text.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [text, x, y, duration, fadeInTime, deltaY, rscLayer] call BIS_fnc_dynamicText
- Parameters:
- text: String - text to display
- x: Number - (Optional, default -1) X coordinates
- y: Number - (Optional, default -1) Y coordinates)
- duration: Number - (Optional, default 4) display duration
- fadeInTime: Number - (Optional, default 1) fade-in time
- deltaY: Number - (Optional, default 0) Y position delta:
- = 0: Text will not move
- > 0: Text will move down
- < 0: Text will move up
- rscLayer: Number - (Optional, default) resource layer
- Return Value:
- Nothing
Examples
- Example 1:
["<t color='#ff0000' size = '.8'>Warning!<br />Stop doing what you are doing</t>",-1,-1,4,1,0,789] spawn BIS_fnc_dynamicText;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note