BIS fnc typeText: Difference between revisions
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Lou Montana (talk | contribs) (Fix parameters and examples) |
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{{Function|= | {{Function|Comments= | ||
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| arma3 | | | arma3 |Game name= | ||
|1.00| | |1.00|Game version= | ||
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| Types a structured text on the screen, letter by letter, cursor blinking.[[File:BIS fnc typeText.gif|left|400px]]|= | | Types a structured text on the screen, letter by letter, cursor blinking.[[File:BIS fnc typeText.gif|left|400px]]|Description= | ||
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| [stringLines, posX, posY, rootFormat] call [[BIS_fnc_typeText]] |= | | [stringLines, posX, posY, rootFormat] call [[BIS_fnc_typeText]] |Syntax= | ||
|p1= stringLines: [[Array]] of [[String|Strings]] - array containing | |p1= stringLines: | ||
* | * [[Array]] of [[String|Strings]] - array containing lines of text with same structured text formatting. | ||
* | * [[Array]] of [[Array]] of [[String|Strings]] [text, format, blinkCount] | ||
** text: [[String]] - (Optional, default "") | |||
** format: [[String]] - (Optional, default "<t align = 'center' shadow = '1' size = '0.7'>%1</t><br/>") | |||
** blinkCount: [[Number]] - (Optional, default 5) number of cursor blinks after text typing | |||
|Parameter 1= | |||
|p2= posX: [[Number]] - (Optional, default 0) | | |p2= posX: [[Number]] - (Optional, default 0) |Parameter 2= | ||
|p3= posY: [[Number]] - (Optional, default 0) | | |p3= posY: [[Number]] - (Optional, default 0) |Parameter 3= | ||
|p4= rootFormat: [[String]] - (Optional, default "<t>%1</t>") the parent format | | |p4= rootFormat: [[String]] - (Optional, default "<t>%1</t>") the parent format |Parameter 4= | ||
| [[Nothing]] | | | [[Nothing]] |Return value= | ||
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|x1= <code>[ | |x1= <code>[ | ||
[ | [ | ||
["CAMP ROGAIN,","<t align = 'center' shadow = '1' size = '0.7' font='PuristaBold'>%1</t>"], | ["CAMP ROGAIN,", "<t align = 'center' shadow = '1' size = '0.7' font='PuristaBold'>%1</t>"], | ||
["RESUPPLY POINT","<t align = 'center' shadow = '1' size = '0.7'>%1</t> | ["RESUPPLY POINT", "<t align = 'center' shadow = '1' size = '0.7'>%1</t><br/>"], | ||
["10 MINUTES LATER ...","<t align = 'center' shadow = '1' size = '1.0'>%1</t>"] | ["10 MINUTES LATER ...", "<t align = 'center' shadow = '1' size = '1.0'>%1</t>", 15] | ||
] | ] | ||
] [[spawn]] [[BIS_fnc_typeText]];</code> | | ] [[spawn]] [[BIS_fnc_typeText]];</code> |Example 1= | ||
|x2= <code> | |x2= <code>[ | ||
[ | |||
["Hello there...", [[nil]], 30] | |||
], | |||
0, [[safeZoneY]] + [[safeZoneH]] / 2 | |||
] [[spawn]] [[BIS_fnc_typeText]];</code> |Example 2= | |||
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|exec= spawn | | |exec= spawn |Execution= | ||
| [[BIS_fnc_dynamicText]], [[BIS_fnc_infoText]], [[BIS_fnc_textTiles]], [[BIS_fnc_typeText2]] |See also= | |||
}} | }} | ||
Revision as of 19:54, 8 January 2019
Description
- Description:
- Types a structured text on the screen, letter by letter, cursor blinking.
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- [stringLines, posX, posY, rootFormat] call BIS_fnc_typeText
- Parameters:
- stringLines:
- posX: Number - (Optional, default 0)
- posY: Number - (Optional, default 0)
- rootFormat: String - (Optional, default "<t>%1</t>") the parent format
- Return Value:
- Nothing
Examples
- Example 1:
[ [ ["CAMP ROGAIN,", "<t align = 'center' shadow = '1' size = '0.7' font='PuristaBold'>%1</t>"], ["RESUPPLY POINT", "<t align = 'center' shadow = '1' size = '0.7'>%1</t><br/>"], ["10 MINUTES LATER ...", "<t align = 'center' shadow = '1' size = '1.0'>%1</t>", 15] ] ] spawn BIS_fnc_typeText;
- Example 2:
[ [ ["Hello there...", nil, 30] ], 0, safeZoneY + safeZoneH / 2 ] spawn BIS_fnc_typeText;
Additional Information
Notes
-
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