BIS fnc markerToTrigger: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) (Page filling) |
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Map and Markers |GROUP1=") |
||
Line 5: | Line 5: | ||
|1.00|Game version= | |1.00|Game version= | ||
|gr1 = Map and Markers |GROUP1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 10:03, 10 October 2020
Description
- Description:
- Makes an existing or new marker cover a trigger area.
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- [markerName, trigger, localChange] call BIS_fnc_markerToTrigger
- Parameters:
- markerName: String - marker name - if no marker uses the name, a marker will be created
- trigger: Object - trigger that will be covered by the marker
- localChange: Boolean (Optional, default false) are changes local (local marker creation and/or local marker changes)
- Return Value:
- String - marker name or "" if marker couldn't be moved or created or if provided markerName is ""
Examples
- Example 1:
_createdMarker = ["marker1", myTrigger] call BIS_fnc_markerToTrigger;
Additional Information
- See also:
- createMarkercreateMarkerLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note