BIS fnc moduleChat: Difference between revisions
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| Make a list of units use any *chat command ([[groupChat]], [[vehicleChat]], [[sideChat]], [[commandChat]], [[globalChat]]) |Description= | | Make a list of units use any *chat command ([[groupChat]], [[vehicleChat]], [[sideChat]], [[commandChat]], [[globalChat]]). |Description= | ||
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| [logic, units, isActivated] call [[BIS_fnc_moduleChat]] |Syntax= | | [logic, units, isActivated] call [[BIS_fnc_moduleChat]] |Syntax= | ||
|p1= logic: [[Object]] the logic. | |p1= logic: [[Object]] the logic. Possible [[setVariable]] parameters: | ||
* "Text": [[String]] - the text to be sent | * "Text": [[String]] - the text to be sent | ||
* "Channel": [[String]] - a number '''as a string''': | * "Channel": [[String]] - (Optional, default "0") a number '''as a string''': | ||
** "0": [[groupChat]] | ** "0": [[groupChat]] | ||
** "1": [[vehicleChat]] | ** "1": [[vehicleChat]] | ||
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| [[groupChat]], [[vehicleChat]], [[sideChat]], [[commandChat]], [[globalChat]] |See also= | | [[groupChat]], [[vehicleChat]], [[sideChat]], [[commandChat]], [[globalChat]], [[systemChat]] |See also= | ||
}} | }} | ||
Revision as of 21:27, 4 July 2018
Description
- Description:
- Make a list of units use any *chat command (groupChat, vehicleChat, sideChat, commandChat, globalChat).
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [logic, units, isActivated] call BIS_fnc_moduleChat
- Parameters:
- logic: Object the logic. Possible setVariable parameters:
- "Text": String - the text to be sent
- "Channel": String - (Optional, default "0") a number as a string:
- "0": groupChat
- "1": vehicleChat
- "2": sideChat
- "3": commandChat
- "4": globalChat
- units: Array of Objects - list of chatting units
- isActivated: Boolean - (Optional, default true) if true, the chat is sent to all units
- Return Value:
- Boolean - true when done, even if isActivated equals false
Examples
- Example 1:
myLogic setVariable ["Channel", "2"]; myLogic setVariable ["Text", "Hello everyone, this is side chat!"]; [myLogic, [player], true] call BIS_fnc_moduleChat;
Additional Information
Notes
-
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