BIS fnc reviveDamageReset: Difference between revisions

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{{Function|= Comments
{{Function


| arma3 |Game name=
|game1= arma3


|1.42|Game version=
|version1= 1.42


<!---|arg= local |Multiplayer Arguments=--->
<!--|exec= server|=-->


<!---|eff= local |Multiplayer Effects=--->
|arg= local


| <pre>/*
|eff= local
Author: Jiri Wainar


Description:
|descr= Resets player's damage data and recieved damage.
Resets player's damage data and recieved damage. Works only locally for player.


Parameters:
|mp= Works only locally for player.
none


Returns:
||s1= [player] call [[BIS_fnc_reviveDamageReset]]|=Syntax
nothing


Example:
|p1= player: [[Object]] - Player
[] call bis_fnc_reviveDamageReset;
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=


|[] call [[BIS_fnc_reviveDamageReset]]|Syntax=
|r1= [[Nothing]]


|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
|x1= <code><noWiki>[</noWiki>[[player]]<noWiki>]</noWiki> [[call]] [[BIS_fnc_reviveDamageReset]];</code>


|Datatype - description|Return value=
|exec= call


|x1= <code></code>|Example 1=
|seealso= [[Arma 3 Revive]] [[BIS_fnc_disableRevive]] [[BIS_fnc_reenableRevive]] [[BIS_fnc_reviveAllowed]] [[BIS_fnc_reviveBleedOut]] [[BIS_fnc_reviveDebug]] [[BIS_fnc_reviveEhDammaged]] [[BIS_fnc_reviveEhHandleDamage]] [[BIS_fnc_reviveEhHandleHeal]] [[BIS_fnc_reviveEhKilled]] [[BIS_fnc_reviveEhRespawn]] [[BIS_fnc_reviveEnabled]] [[BIS_fnc_reviveGet3dIcons]] [[BIS_fnc_reviveGetActionIcon]] [[BIS_fnc_reviveIconControl]] [[BIS_fnc_reviveInit]] [[BIS_fnc_reviveIsValid]] [[BIS_fnc_reviveIsValidSecure]] [[BIS_fnc_reviveOnBeingRevived]] [[BIS_fnc_reviveOnForcingRespawn]] [[BIS_fnc_reviveOnState]] [[BIS_fnc_reviveOnStateJIP]] [[BIS_fnc_reviveSecureUnit]]


|exec= call |Execution=
| |See also=
}}
}}



Revision as of 12:53, 12 January 2020