captiveNum: Difference between revisions
| m (template:command argument fix) | m (template:command argument fix) | ||
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| If a unit's captivity level was set as a [[Boolean]], then the returned number is either 0 (for [[false]]) or 1 (for [[true]]). | If a unit's captivity level was set as a [[Boolean]], then the returned number is either 0 (for [[false]]) or 1 (for [[true]]). | ||
| |=  | |DESCRIPTION= | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | '''captiveNum''' unit |=  | | '''captiveNum''' unit |SYNTAX= | ||
| |p1= unit: [[Object]] |PARAMETER1=   | |p1= unit: [[Object]] |PARAMETER1=   | ||
Revision as of 14:35, 7 April 2019
Description
- Description:
- Checks whether the unit is a captive. If the unit is a vehicle, its commander is checked instead. If a unit's captivity level was set as a Boolean, then the returned number is either 0 (for false) or 1 (for true).
- Groups:
- Uncategorised
Syntax
- Syntax:
- captiveNum unit
- Parameters:
- unit: Object
- Return Value:
- Number - anything from 0 to value set by setCaptive alt syntax. A non zero value means captive.
Examples
- Example 1:
- _captivity = captiveNum _unit;
- Example 2:
- _unit setCaptive 1024; hint str captive _unit; //true hint str captiveNum _unit; //1024
Additional Information
- See also:
- captivesetCaptive
Notes
- 
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