setObjectMaterialGlobal: Difference between revisions
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|1.54|= Game version | |1.54|= Game version | ||
|arg= global |= | |arg= global |Multiplayer Arguments= | ||
|eff= global |= | |eff= global |Multiplayer Effects= | ||
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Revision as of 11:13, 5 August 2019
Description
- Description:
- Set the material of the given selection on all computers in a network session.
- Groups:
- Uncategorised
Syntax
- Syntax:
- obj setObjectMaterialGlobal [selection, material]
- Parameters:
- obj: Object
- [selection,material]: Array
- selection: Number
- material: String
- Return Value:
- Nothing
Examples
- Example 1:
player setObjectMaterialGlobal [0, "A3\Structures_F\Data\Windows\window_set.rvmat"];
Additional Information
- See also:
- setObjectTexturesetObjectTextureGlobalgetObjectTexturessetObjectMaterialgetObjectMaterials
Notes
-
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Notes