getPosATL: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (deleted unrelated note.)
Line 28: Line 28:
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on December 18, 2015 - 12:54 (UTC)</dd>
<dt class="note">[[User:RHfront|RHfront]]</dt>
<dd class="note">
If one desires to retrieve an object from an array of object, be sure to wrap your array information in parenthesis. e.g. getPosATL '''('''myArray select 0''')''';
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 14:18, 13 August 2019

Hover & click on the images for description

Description

Description:
Returns the position of an object relative to the terrain.
Groups:
Uncategorised

Syntax

Syntax:
getPosATL object
Parameters:
object: Object
Return Value:
Array - format PositionATL

Examples

Example 1:
_objPosition = getPosATL player

Additional Information

See also:
getPosATLVisualsetPosATLpositiongetPosgetPosASLgetPosASLWvisiblePositionvisiblePositionASL

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note