BIS fnc randomPos: Difference between revisions
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|x1= <code>_randomPosMapNoWater = [] [[call]] [[BIS_fnc_randomPos]];</code> |SYNTAX= | |x1= <code>_randomPosMapNoWater = [] [[call]] [[BIS_fnc_randomPos]];</code> |SYNTAX= | ||
|x2= <code>_randomPosMapNoWater = <nowiki | |x2= <code>_randomPosMapNoWater = [<nowiki/>[[nil]], ["water"]] [[call]] [[BIS_fnc_randomPos]];</code> |SYNTAX= | ||
|x3= <code>_randomPosMapNoLand = <nowiki | |x3= <code>_randomPosMapNoLand = [<nowiki/>[[nil]], ["ground"]] [[call]] [[BIS_fnc_randomPos]];</code> |SYNTAX= | ||
|x4= <code>_randomPosMap = <nowiki | |x4= <code>_randomPosMap = [<nowiki/>[[nil]], []] [[call]] [[BIS_fnc_randomPos]];</code> |SYNTAX= | ||
|x5= <code>_randomPosAroundPlayer = <nowiki>[[[</nowiki>[[position]] [[player]], 50]],[]] [[call]] [[BIS_fnc_randomPos]];</code> |SYNTAX= | |x5= <code>_randomPosAroundPlayer = <nowiki>[[[</nowiki>[[position]] [[player]], 50]],[]] [[call]] [[BIS_fnc_randomPos]];</code> |SYNTAX= | ||
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Revision as of 11:38, 19 March 2020
Description
- Description:
- Selects random position according to given params within given area
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [whitelist, blacklist, code] call BIS_fnc_randomPos
- Parameters:
- [whitelist, blacklist, code]: Array
- whitelist (Optional): Array - whitelisted areas. If not given, whole map is used. Areas could be:
- blacklist (Optional): Array - blacklisted areas. If not given, water is blacklisted. Areas could be:
- code (Optional): Code - custom condition which should return true for current position candidate passed in _this variable to be accepted. If not specified all candidates are accepted
- Return Value:
- Array - position candidate in format [x,y,z] or [0,0] if position cannot be found
Examples
- Example 1:
_randomPosMapNoWater = [] call BIS_fnc_randomPos;
- Example 2:
_randomPosMapNoWater = [nil, ["water"]] call BIS_fnc_randomPos;
- Example 3:
_randomPosMapNoLand = [nil, ["ground"]] call BIS_fnc_randomPos;
- Example 4:
_randomPosMap = [nil, []] call BIS_fnc_randomPos;
- Example 5:
_randomPosAroundPlayer = [[[position player, 50]],[]] call BIS_fnc_randomPos;
Additional Information
Notes
-
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