BIS fnc nearestHelipad: Difference between revisions
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|p3= random: [[Boolean]] - (Optional, default [[false]]) If [[true]] a random helipad will be selected if multiple are found |PARAMETER3= | |p3= random: [[Boolean]] - (Optional, default [[false]]) If [[true]] a random helipad will be selected if multiple are found |PARAMETER3= | ||
|p4= types: [[Array]] - (Optional, default ["Heliport"]) Location types to be searched for. See [[nearestLocations]] for more information {{Feature arma3|Default value won't work in {{arma3}}}} |PARAMETER4= | |p4= types: [[Array]] - (Optional, default ["Heliport"]) Location types to be searched for. See [[nearestLocations]] for more information {{Feature arma3|Default value won't work in {{arma3}}. Only types listed in CfgLocationTypes are supported}} |PARAMETER4= | ||
|[[Array]] in format: | |[[Array]] in format: |
Revision as of 16:06, 20 September 2019
Description
- Description:
- Finds the nearest helipad of given type.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [position, radius, random, types] call BIS_fnc_nearestHelipad
- Parameters:
- position: Position - (Optional, default position vehicle player) Center position
- radius: Number - (Optional, default 999999) Radius of the area to search in meters
- random: Boolean - (Optional, default false) If true a random helipad will be selected if multiple are found
- types: Array - (Optional, default ["Heliport"]) Location types to be searched for. See nearestLocations for more information
- Return Value:
- Array in format:
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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