configFile: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "|Game name=" to "|Game name= |gr1= Config |GROUP1= ") |
m (Text replacement - "{{uc:{{PAGENAME}}}}" to "") |
||
Line 61: | Line 61: | ||
[[Category:Scripting Commands|CONFIGFILE]] | [[Category:Scripting Commands|CONFIGFILE]] | ||
[[Category:Scripting Commands Armed Assault|CONFIGFILE]] | [[Category:Scripting Commands Armed Assault|CONFIGFILE]] | ||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 11:22, 18 September 2020
Description
- Description:
- Return root of config entries hierarchy.
See AllInOne Config for a full config extract as example. - Groups:
- Config
Syntax
Examples
- Example 1:
_isMyClassActive = isClass (configFile / "CfgPatches" / "MyClass");
Additional Information
- See also:
- configClassesconfigPropertiesmissionConfigFilecampaignConfigFileconfig/nameconfig >> nameconfigNamecountgetArraygetTextgetNumberinheritsFromisArrayisClassisNumberisTextselectconfigHierarchygetMissionConfigValueconfigSourceAddonList
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Jul 19, 2014 - 20:08
- ffur2007slx2_5
-
(ArmA3 1.24) It is recommended to use configClasses instead of BIS_fnc_getCfgSubClasses and BIS_fnc_uniqueClasses on subclasses collection or conditional selection.
_faces = "true" configClasses (configFile >> "Cfgfaces"); //same as: _faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses;
//Extract all animals: animals = "((configName _x) isKindOf 'animal')" configClasses (configFile >> "CfgVehicles"); /*same as: aniamls = []; [(configFile >> "CfgVehicles"),{ if ((configName _this) isKindOf “animal”) then { animals set [ count animals, _this] } } ] call BIS_fnc_uniqueClasses;*/
Return nested subclasses, currently still BIS_fnc_returnChildren//Return all nested config classes.
[(configFile >> "CfgFaces"),1, true, true ] call BIS_fnc_returnChildren;