ctrlClassName: Difference between revisions
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m (Text replacement - "|=GROUP1" to "|GROUP1=") |
m (Text replacement - "|gr1= GUI Control |GROUP1= |gr1= GUI Control |GROUP1=" to "|gr1= GUI Control |GROUP1=") |
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|1.26|Game version= | |1.26|Game version= | ||
|gr1= GUI Control |GROUP1= | |gr1= GUI Control |GROUP1= |
Revision as of 18:51, 24 September 2020
Description
- Description:
- Returns the class name of a Control as it is defined in config. If you need config class of a game created Display, it is stored on display itself:
_className = findDisplay 12 getVariable ["BIS_fnc_initDisplay_configClass", ""]; // "RscDiary"
- Groups:
- GUI Control
Syntax
Examples
- Example 1:
- List class names of all controls present on display 46:
_return = [] ; { _return pushBack format ["IDC: %1, className: %2", ctrlIDC _x, ctrlClassName _x]; } forEach (allControls (findDisplay 46)); copyToClipboard (_return joinString endl);
Additional Information
- See also:
- ctrlIDCctrlIDDctrlTypectrlCreatectrlDeletectrlModelctrlSetModelctrlPositionctrlSetPositionctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note