BIS fnc respawnMenuPosition: Difference between revisions
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m (Text replacement - "\[\[Category\:Function Group\: Respawn(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
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|gr1 = Respawn |GROUP1= | |gr1 = Respawn |GROUP1= | ||
|descr= Shows | |descr= Shows respawn menu. Closes it if the player is alive. | ||
|s1= [player, respawnDelay, revive] call [[BIS_fnc_respawnMenuPosition]] | |s1= [player, respawnDelay, revive] call [[BIS_fnc_respawnMenuPosition]] |
Revision as of 19:07, 15 January 2021
Description
Syntax
- Syntax:
- [player, respawnDelay, revive] call BIS_fnc_respawnMenuPosition
- Parameters:
- player: Object - Player unit
- respawnDelay: Number - (Optional, default 3) Respawn delay
- revive: Boolean - (Optional, default false) If unit was revived
- Return Value:
- Nothing
Examples
- Example 1:
[player,5] call BIS_fnc_respawnMenuPosition;
Additional Information
- See also:
- Arma 3 Respawn
Notes
-
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