canStand: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?]]" to "{{GameCategory|tkoh|Scripting Commands}}")
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{{Command|Comments=
{{Command|Comments=
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| ofp |Game name=
| ofp |Game name=
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|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation |GROUP1=
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| Returns if the given soldier is able to stand up. |DESCRIPTION=
| Returns if the given soldier is able to stand up. |DESCRIPTION=
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| [[Boolean]] <nowiki>=</nowiki> '''canStand''' unitName|SYNTAX=
| [[Boolean]] <nowiki>=</nowiki> '''canStand''' unitName|SYNTAX=
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| [[Boolean]] -   
| [[Boolean]] -   
[[true]] if he's still able to stand up, [[false]] if not. Automatically return [[false]] if unit is vehicle. |RETURNVALUE=
[[true]] if he's still able to stand up, [[false]] if not. Automatically return [[false]] if unit is vehicle. |RETURNVALUE=
____________________________________________________________________________________________
   
   
|x1= [[SQS]]: <code>?!([[canStand]] [[player]]) : [[player]] [[groupChat]] "My legs! They hit my legs!"</code> |EXAMPLE1=
|x1= [[SQS]]: <code>?!([[canStand]] [[player]]) : [[player]] [[groupChat]] "My legs! They hit my legs!"</code> |EXAMPLE1=
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     [[player]] [[groupChat]] "My legs! They hit my legs!";
     [[player]] [[groupChat]] "My legs! They hit my legs!";
};</code> |EXAMPLE2=
};</code> |EXAMPLE2=
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| [[canMove]], [[canFire]] |SEEALSO=
| [[canMove]], [[canFire]] |SEEALSO=

Revision as of 01:19, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns if the given soldier is able to stand up.
Groups:
Object Manipulation

Syntax

Syntax:
Boolean = canStand unitName
Parameters:
unitName: Object
Return Value:
Boolean - true if he's still able to stand up, false if not. Automatically return false if unit is vehicle.

Examples

Example 1:
SQS: ?!(canStand player) : player groupChat "My legs! They hit my legs!"
Example 2:
if (!canStand player) then { player groupChat "My legs! They hit my legs!"; };

Additional Information

See also:
canMovecanFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Kronzky
The command may return true for dead units.

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