canAddItemToVest: Difference between revisions

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m (Text replacement - "{{since" to "{{Since")
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{{Command|Comments=
{{Command|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Unit Inventory |GROUP1=
|gr1= Unit Inventory |GROUP1=
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| Checks if given object can be stored into soldier's vest. |DESCRIPTION=
| Checks if given object can be stored into soldier's vest. |DESCRIPTION=
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| unit [[canAddItemToVest]] item |SYNTAX=
| unit [[canAddItemToVest]] item |SYNTAX=
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[[hint]] "no room!";
[[hint]] "no room!";
};</code> |EXAMPLE1=
};</code> |EXAMPLE1=
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| [[canAdd]], [[canAddItemToBackpack]], [[canAddItemToUniform]] |SEEALSO=
| [[canAdd]], [[canAddItemToBackpack]], [[canAddItemToUniform]] |SEEALSO=

Revision as of 00:18, 17 January 2021

Hover & click on the images for description

Description

Description:
Checks if given object can be stored into soldier's vest.
Groups:
Unit Inventory

Syntax

Syntax:
unit canAddItemToVest item
Parameters:
unit: Object
item: String
Return Value:
Boolean

Alternative Syntax

Syntax:
unit canAddItemToVest [item, count] Template:Since
Parameters:
unit: Object
[item, count]: Array
item: String
count: Number
Return Value:
Boolean

Examples

Example 1:
_item = "HandGrenade"; private _fits = player canAddItemToVest _item; if (_fits) then { player addItemToVest _item; } else { hint "no room!"; };

Additional Information

See also:
canAddcanAddItemToBackpackcanAddItemToUniform

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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