magazines: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| ofpr |Game name= | | ofpr |Game name= | ||
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|gr2= Vehicle Inventory |GROUP2= | |gr2= Vehicle Inventory |GROUP2= | ||
| Returns array of type names of all vehicle's magazines. | | Returns array of type names of all vehicle's magazines. | ||
When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use [[currentMagazine]] to get this information for a currently loaded magazine. |DESCRIPTION= | When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use [[currentMagazine]] to get this information for a currently loaded magazine. |DESCRIPTION= | ||
| '''magazines''' vehicle |SYNTAX= | | '''magazines''' vehicle |SYNTAX= | ||
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| r2=[[Array]] |RETURNVALUE2= | | r2=[[Array]] |RETURNVALUE2= | ||
|x1= <code>_mags = magazines [[player]]</code> |EXAMPLE1= | |x1= <code>_mags = magazines [[player]]</code> |EXAMPLE1= | ||
| [[currentMagazine]], [[magazinesTurret]], [[magazinesDetail]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[ammo]], [[weapons]] |SEEALSO= | | [[currentMagazine]], [[magazinesTurret]], [[magazinesDetail]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[ammo]], [[weapons]] |SEEALSO= |
Revision as of 01:57, 17 January 2021
Description
- Description:
- Returns array of type names of all vehicle's magazines. When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use currentMagazine to get this information for a currently loaded magazine.
- Groups:
- Unit InventoryVehicle Inventory
Syntax
Alternative Syntax
- Syntax:
- magazines [vehicle, includeEmpty] Template:Since
- Parameters:
- vehicle: Object - unit or vehicle
- includeEmpty: Boolean - (Optional, default false) true to include empty magazines
- Return Value:
- Array
Examples
- Example 1:
_mags = magazines player
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Ceeeb
- In OFP v1.96, if a weapon is loaded with an empty magazine, that magazine will still be counted by this command. The ammo command can be used to check if a unit has any ammunition into it is last magazine.
- Posted on 25 November 2011
- Dr_Eyeball
- This command does not include non-turret weapon magazines, such as smoke, flare or chaff magazines which are usually declared in the root of the vehicle's class, rather than in the Turrets hierarchy.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.75
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Unit Inventory
- Command Group: Vehicle Inventory
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands