weaponAccessories: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
||
Line 1: | Line 1: | ||
{{Command | {{Command | ||
| arma3 | | arma3 | ||
|0.50 | |0.50 | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Get array with all items linked to a given weapon. | | Get array with all items linked to a given weapon. | ||
{{Important | This command does not return loaded magazines, see [[weaponsItems]]}} | {{Important | This command does not return loaded magazines, see [[weaponsItems]]}} | ||
| unit '''weaponAccessories''' weapon | | unit '''weaponAccessories''' weapon | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|p2= weapon: [[String]] - primary, secondary or handgun | |p2= weapon: [[String]] - primary, secondary or handgun | ||
| [[Array]] - [silencer, laserpointer/flashlight, optics, bipod] | | [[Array]] - [silencer, laserpointer/flashlight, optics, bipod] | ||
|x1= <code>[[player]] [[weaponAccessories]] [[primaryWeapon]] [[player]]; //["","acc_pointer_IR","optic_Aco",""]</code> | |x1= <code>[[player]] [[weaponAccessories]] [[primaryWeapon]] [[player]]; //["","acc_pointer_IR","optic_Aco",""]</code> | ||
| [[weaponAccessoriesCargo]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[weaponsItems]], [[weaponsItemsCargo]] | | [[weaponAccessoriesCargo]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[weaponsItems]], [[weaponsItemsCargo]] | ||
| | | | ||
}} | }} | ||
Revision as of 11:41, 18 January 2021
Description
- Description:
- Get array with all items linked to a given weapon.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit weaponAccessories weapon
- Parameters:
- unit: Object
- weapon: String - primary, secondary or handgun
- Return Value:
- Array - [silencer, laserpointer/flashlight, optics, bipod]
Examples
- Example 1:
player weaponAccessories primaryWeapon player; //["","acc_pointer_IR","optic_Aco",""]
Additional Information
- See also:
- weaponAccessoriesCargohandgunItemsprimaryWeaponItemssecondaryWeaponItemsweaponsItemsweaponsItemsCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on October 26, 2014 - 08:48 (UTC)
- Killzone Kid
-
To check if currently selected muzzle has a silencer:
hasSilencer = player weaponAccessories currentMuzzle player param [0, ""] != "";
- Posted on March 16, 2015 - 12:03 (UTC)
- Jezuro
- Since revision 129742, this command also returns an attached bipod.