ctrlSetFade: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma1 | | arma1 | ||
|1.00 | |1.00 | ||
|gr1= GUI Control | |gr1= GUI Control | ||
| Sets wanted transparency for control animation. Requires [[ctrlCommit]] to commit changes. To hide or show a control instantly, use [[ctrlShow]]. | | Sets wanted transparency for control animation. Requires [[ctrlCommit]] to commit changes. To hide or show a control instantly, use [[ctrlShow]]. | ||
| controlName '''ctrlSetFade''' fade | | controlName '''ctrlSetFade''' fade | ||
|p1= controlName: [[Control]] | |p1= controlName: [[Control]] | ||
|p2= fade: [[Number]] | |p2= fade: [[Number]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>_control [[ctrlSetFade]] 1; | |x1= <code>_control [[ctrlSetFade]] 1; | ||
_control [[ctrlCommit]] 5;</code> | _control [[ctrlCommit]] 5;</code> | ||
| [[ctrlFade]], [[cutFadeOut]], [[ctrlCommit]] | | [[ctrlFade]], [[cutFadeOut]], [[ctrlCommit]] | ||
}} | }} |
Revision as of 00:27, 18 January 2021
Description
- Description:
- Sets wanted transparency for control animation. Requires ctrlCommit to commit changes. To hide or show a control instantly, use ctrlShow.
- Groups:
- GUI Control
Syntax
- Syntax:
- controlName ctrlSetFade fade
- Parameters:
- controlName: Control
- fade: Number
- Return Value:
- Nothing
Examples
- Example 1:
_control ctrlSetFade 1; _control ctrlCommit 5;
Additional Information
- See also:
- ctrlFadecutFadeOutctrlCommit
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on March 10, 2015 - 02:02 (UTC)
- Feint
-
This command sets the amount of fade. For example:
_ctrl ctrlSetFade 1; // hides the control
_ctrl ctrlSetFade 0.5; // control is 50% visible
_ctrl ctrlSetFade 0; // control is fully visible
- Posted on August 28, 2017 - 11:33 (UTC)
- Demellion
-
The resulting fade speed seems like is not exactly what ctrlCommit commands it to be, as is dependant on your current framerate. Example:
_ctrl ctrlSetFade 0.5; _ctrl ctrlCommit 1;
Will actually result in:[60 FPS and higher] = ~1.0 seconds [30 FPS and around] = ~1.2 seconds [10 FPS and anything lower] = ~5-10 seconds
This phenomenon probably occurs because of engine time simulation disruption caused by performance damage.