BIS fnc objectHeight: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\|= " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1 = Object Manipulation | |gr1 = Object Manipulation | ||
| Return object height defined by it is bounding box and ev. offset/fix. | | Return object height defined by it is bounding box and ev. offset/fix. | ||
| object call [[BIS_fnc_objectHeight]] | | object call [[BIS_fnc_objectHeight]] | ||
|p1= object: [[Object]] - Evaluated object | |p1= object: [[Object]] - Evaluated object | ||
| [[Number]] - Height of the object | | [[Number]] - Height of the object | ||
|x1= <code>[[player]] [[call]] [[BIS_fnc_objectHeight]];</code> | |x1= <code>[[player]] [[call]] [[BIS_fnc_objectHeight]];</code> | ||
| [[boundingBox]], [[sizeOf]], [[boundingBoxReal]], [[boundingCenter]] | | [[boundingBox]], [[sizeOf]], [[boundingBoxReal]], [[boundingCenter]] | ||
}} | }} | ||
Revision as of 23:39, 17 January 2021
Description
- Description:
- Return object height defined by it is bounding box and ev. offset/fix.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object call BIS_fnc_objectHeight
- Parameters:
- object: Object - Evaluated object
- Return Value:
- Number - Height of the object
Examples
- Example 1:
player call BIS_fnc_objectHeight;
Additional Information
Notes
-
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