assignedGunner: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
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| [[assignAsGunner]], [[assignAsTurret]], [[assignAsCommander]], [[assignAsDriver]], [[moveInGunner]], [[moveInTurret]], [[moveInCommander]], [[moveInDriver]], [[gunner]], [[ArmA:_Actions#GetInTurret|GetInTurret]], [[commander]], [[driver]], [[assignAsCargo]], [[moveInCargo]], [[assignedCommander]], [[assignedDriver]]
| [[assignAsGunner]], [[assignAsTurret]], [[assignAsCommander]], [[assignAsDriver]], [[moveInGunner]], [[moveInTurret]], [[moveInCommander]], [[moveInDriver]], [[gunner]], [[ArmA:_Actions#GetInTurret|GetInTurret]], [[commander]], [[driver]], [[assignAsCargo]], [[moveInCargo]], [[assignedCommander]], [[assignedDriver]]


| |MPBEHAVIOUR=
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Revision as of 10:27, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the soldier assigned to the given vehicle as a gunner.
Groups:
Unit ControlObject Manipulation

Syntax

Syntax:
assignedGunner vehicle
Parameters:
vehicle: Object -
Return Value:
Object

Examples

Example 1:
_gunner = assignedGunner vehicle player;

Additional Information

See also:
assignAsGunnerassignAsTurretassignAsCommanderassignAsDrivermoveInGunnermoveInTurretmoveInCommandermoveInDrivergunnerGetInTurretcommanderdriverassignAsCargomoveInCargoassignedCommanderassignedDriver

Notes

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Notes

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