diag activeMissionFSMs: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
Line 45: Line 45:
</dl>
</dl>


<h3 style="display:none">Bottom Section</h3>
<!-- Appropriate categories go here -->
<!-- Appropriate categories go here -->


{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 01:36, 18 January 2021


Hover & click on the images for description

Description

Description:
Returns array with active Mission FSMs. To see number of all scripts currently in the scheduler use diag_activeScripts.
Groups:
Diagnosis

Syntax

Syntax:
diag_activeMissionFSMs
Return Value:
Array - format [[name, state, timeout],...]:

Examples

Example 1:
{systemChat str _x} forEach diag_activeMissionFSMs;

Additional Information

See also:
diag_activeSQSScriptsdiag_activeSQFScriptsdiag_logdiag_fpsdiag_fpsmindiag_framenodiag_tickTimediag_activeScripts

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note