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- Real time in seconds spent from the start of the game. On Windows the command uses timeGetTime.
- Example 1:
- Posted on 25 Jan, 2014
- This command will return time since last client restart as float. However because of Number format used in Arma, the more time has past since restart the less precise the returned value will be.
- Posted on Apr 13, 2022 - 23:20 (UTC)
- This command keeps incrementing if the player has paused the game, even in singleplayer. If time spent paused should not be considered, use time